元宇宙四象限是什么?
来源:大数据
Source & #xff1a; big data
元宇宙四象限:线上应用、线下应用、虚拟世界、镜像世界。
xff1a; online application, below line application, virtual world , mirror world .
早在2007年,就有众多的创新者关注到斯蒂芬森所说的元宇宙的虚拟现实与3D呈现的可能性,他们共同发起了跨行业峰会“元宇宙路线图”(Metaverse Roadmap),发布了75页的产业目录与25页的调研报告。
Back in 2007, xff0c; numerous innovators focused on what Stephenson described as the virtual reality of the metacosystem and the potential presented by 3D xff0c; they co-sponsored the inter-industry summit “MegaCosmos Road Map” xff08; Metaverse Roadmap) xff0c; and published 75 pages of industry catalogues and 25 pages of research reports.
在名为《元宇宙路线图评论》的调研报告中,约翰·斯马特等提出了一个元宇宙四象限框架。图2-4a的上半部分是实体世界,即我们周围的现实世界,下半部分是由计算机生成、呈现在我们眼前的模拟世界。
发展相关的技术时,横向是从关注外部到关注个人的连续体,纵向的两端分别是用技术去增强实体世界、用技术去构建模拟的世界。
The first half of figure 2-4a is the real world & #xff0c; that is, the real world around us & #xff0c; 在横向,当关注外部时,我们通常做的是增加传感器与各种设备;当关注个人时,我们则努力建立人的身份、促进人与人的互动。 , xff0c when looking at the outside; xff1b when looking at the individual; xff0c when looking at the individual; xff0c when trying to build identity and promote human interaction. 在纵向,当关注增强时,我们努力构建界面与网络;当关注模拟时,我们则重在建立能重现实体世界的模型和营造沉浸的体验。 , xff0c when you focus on enhancement; xff1b when you focus on simulation; fff0c when you focus on building models and creating immersion experiences that can recreate the real world. 通过这样的横纵轴划分,我们可以大体上把技术发展带来的可能性分成四个象限。要注意的是,为了呈现最初的想法,我们这里沿用了原始的用词,但增强现实、虚拟世界等现在成为固定名词,有了新的含义。 By dividing xff0c along these vertical axes; by and large, we can divide the possibilities of technological development into four quadrants. Note is xff0c; to present the original idea xff0c; here we have the original word xff0c; but enhancing reality, virtual world, etc. is now a fixed term xff0c; there is a new meaning. 当我们试图把人放进一个模拟的世界中,让他在其中获得独特的个人体验时,我们创造的是所谓的虚拟世界。传统的PC游戏、网络游戏可以说是虚拟世界的典型。 When we try to put people into a simulated world xff0c; when he gets a unique personal experience xff0c; what we create is the so-called . Traditional PC games, cyber games are typical of the virtual world. 当我们试图模拟一个跟现实一样的模拟世界,又关注外部的物体时,我们创造的是所谓的镜像世界。现在我们说的数字孪生,如建立一座工厂的数字模型,用以进行维修模拟、运行模拟,这属于镜像世界象限。 When we try to simulate a world of simulations like reality xff0c; when we focus on outside objects xff0c; we create the so-called . Now we say
比如,当我们安装智能家居如窗帘,用语音控制它,或者让它根据光照与你的喜好自动调节时,这样的做法落在了增强现实象限。 For example, xff0c; when we install smart homes like curtains xff0c; when we control it with voice xff0c; or when it automatically adjusts to your preferences based on light; this falls to the threshold of enhanced reality. 当我们试图用数字技术去强化个体的体力或记忆,或增强人与人的联系,我们所创造的就是所谓的生命记录。当我们戴着苹果智能手表,随时监控心率时,这样的做法就落在了生命记录象限。当我们在微博或小红书上发图片记录生活与心情时,我们也是在用数字技术进行生命记录,或者说生活记录。 When we try to strengthen an individual's body or memory with digital technology xff0c; or when we send pictures of life and mood on microblogging or mini-red books xff0c; when we're using digital technology to produce vital records fff0c; or when we're living records. 虚拟世界(个人/模拟),示例有:网络游戏、Decentraland等虚拟世界、数字虚拟人、电影与视频。 ( individual/simulationxff09; xff0c; examples are xff1a; virtual worlds such as network games, Decentraland, digital virtuals, films and videos. 镜像世界(外部/模拟),示例有:工厂数字孪生、谷歌街景地图、迪士尼乐园。 ( external/simulation xff09; xff0c; examples are xff1a; factory digital twin, Google Street view map, Disneyland. 线上应用(个人/增强),示例有:社交网络、在线会议软件、Notion等笔记软件。 ( individual/enhancedxff09; xff0c; examples are xff1a; social networking, online meeting software, Notion, etc. 线下应用(外部/增强),示例有:电商平台、打车平台、汽车导航、电动汽车等 ( external/enhancedxff09; xff0c; examples are xff1a; electric platform, cab platform, car navigation, electric car etc. 随着以互联网为代表的数字技术与产业的逐渐发展,我们周围的实体世界与计算机网络营造的数字世界已经初具雏形。 With the progressive development of digital technology and industry, represented by the Internet xff0c; the digital world created by the physical world around us and by computer networks is beginning to take shape. 上下两个方向的扩张尤其不足,囿于技术发展的局限,现在的技术对实体增强得不够,模拟出来的实体也是粗糙的。 The expansion of the top and bottom two directions was particularly inadequate xff0c; the limitations of technological development xff0c; the current technology for physical enhancement xff0c; and the simulated entities were crude. 我们预期,以元宇宙为名的新一轮技术创新、产品创新,将在四个象限中都进一步往外扩张。 we expect xff0c; a new round of technological innovation, product innovation xff0c in the name of the meta-cosmos; and further expansion
元宇宙是新概念,但它的一个个雏形又早在我们身边。曾任施乐公司首席科学家的约翰·希利·布朗说:“展望未来的正确方式不是向前看,而是向周围看。” The metaspace is a new concept & #xff0c; but one of its prototypes is already around us. John Hilly Brown, who used to be the chief scientist of Xerox, said #xff1a; “The right way to look ahead is not to look forward xff0c; but to look around .”
, which are used to enhance the technology of the world from
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